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AI Insights · Timothy · October 2022

Top 5 First Person Games on Android in Denmark Q3 2022

Discover the performance trends of the top 5 first-person games on Android in Denmark during Q3 2022, including metrics on downloads, revenue, and active users.

Top 5 First Person Games on Android in Denmark Q3 2022

During Q3 2022, the top 5 first-person games on Android in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game’s metrics:

Fishing Clash: Sport Simulator saw its weekly revenue peaking at approximately $4K in early August. Weekly downloads started strong at 216 in late June but steadily declined to 62 by the end of September. Active users initially grew from 486 to a peak of 625 in mid-July, followed by a gradual decrease to 294 by the end of the quarter.

Chapters: Interactive Stories had a consistent weekly revenue, fluctuating around $2.9K, with a notable dip to $1.9K in late August. Downloads began at 296 in late June, dropping significantly to 28 by the end of September. Active users saw a decline from 1.3K in late June to 661 by the end of September, with intermittent fluctuations.

Minecraft maintained a stable weekly revenue, averaging around $2.2K, with slight variations. Downloads remained relatively consistent, peaking at 330 in early August before dropping to 205 by the end of September. Active users showed a steady increase, starting at 37.3K in late June and reaching nearly 40K by the end of the quarter.

Hunting Clash: Shooting Games experienced fluctuations in weekly revenue, peaking at $2.2K in late September. Downloads varied, starting at 325 in late June, peaking at 487 in late July, and ending at 390 by the end of September. Active users showed growth from 509 in late June to a peak of 783 in mid-September, before settling at 681 by the end of the quarter.

Call of Duty: Mobile Season 7 had a varied weekly revenue, peaking at $2.3K in late September. Downloads peaked at 330 in late July and saw an increase towards the end of the quarter, reaching 212. Active users fluctuated, peaking at 4.2K in late July, with a slight decline to 3.2K by the end of September.

These insights highlight the dynamic nature of the mobile gaming market in Denmark. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022